Characters

These are some characters I've played in some games. Maybe I'll get the chance to pick them up again!

Hellbie

Created for Nick's On a Red World Alone campaign.
  • Class & Level: Cleric, Level 1.
  • Hit Points: 1.
  • Damage Die: d6.
  • Saving Throw: 8.
  • Traits: Horns and flaky sulfur skin; displaced citizen from the Overunder Duchy; frugal to excess; enemy in a high place (Henry Leichester); boss is head of the not-Illuminati; member of the Beneath the Black religion.
  • Equipment: Cheapo mallninja katana; cracked riot helmet; satchel of flour; fresh roll of duct tape; 6 rail spikes; mason jar of gasoline.
  • Money: 90cc.

Osto

Created for Trophy Dark, so she's a little more out there.

  • Burdens: 4.
  • Ruin: 3.
  • Background: Plagued farmer (skill: corruption).
  • Occupation: Witch (skills: homes, plants, rituals).
  • Drive: Become part of the Swirling Court.
  • Backpack: Twine; wind chimes; mysterious wooden mask.
  • Combat Equipment: Hefty cudgel; wooden shield; ringmail shirt.

Susie

Originally rolled as a halfling using Ramanan's OD&D character generator, but magically transformed into a human girl for Gus' Fistful of Crystals campaign. I still think of her as a halfling.

  • Class & Level: Magic-User, Level 1.
  • Stats: STR 15, INT 14, WIS 12, DEX 15, CON 12, CHA 14.
  • Hit Dice: d6 (hit points rolled each session).
  • Armor Class: Leather.
  • Personal Holdings: Voluminous symbol-embroidered robes; membership in an obscure but worldwide hermetic society; 10 gold pieces.
  • Equipment: The Lockless Key (spell: Ingratiating Sign); concealed dagger; wand of bronze, jet, and ivory; rations; hand mirror; lantern; pint of oil; blank book, ink, and pen; ritual knife.
  • Fun Fact: I'm pretty sure she's a green teen despite being an MU and, allegedly, a human.

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