FIVEY Playtest: Justice for Neverwinter!
I ran my homebrew ruleset FIVEY for the first time using the first adventure in the Justice for Neverwinter series, originally (sorta kinda) written for Dungeons & Dragons, Fifth Edition . It turned out to be a lot of fun! Though not because of the adventure. Background I feel like I need to explain what this adventure is and justify using it. Justice for Neverwinter is a series of mediocre railroaded adventures that try their very best to model political situations through a gushily rad-lib lens (“peaceful protest!”). The first adventure in the series is about a factional dispute between a mining company (called ForestCo, obviously), its overworked employees, and a tribe of kobolds whose land the company stole to build their mine and company town. The adventurers are sent by ForestCo to deal with the kobold problem by whatever means, but soon they realize the plight of the kobolds and the workers (who are somewhat overeager to work together, even unprompted by the party). Th