Encounter Activity Refactor

I really like Eldritch Fields’ table for encounter activities, but I wanted to simplify it so that I don’t need an entirely different set of indices for sentient vs non-sentient creatures.

Instead, roll D20 below; for non-sentient creatures, subtract 10 if the roll exceeds 10.

D20 What’s Up?
1–2 Dead
3–4 Resting
5–6 Foraging
7–8 Examining
9–10 Sparring
11–12 Traveling
13–14 Camping
15–16 Working
17–18 Meeting
19–20 Partying

I guess you could also divide by 2 but that’s kind of annoying to me, and I basically like to treat the D20 as a D10 by looking at the least significant digit. Or as Tamás from Eldritch Fields commented (hi!), use D10 instead! I just use nothing but D20 and D6 at my table :)

Comments

  1. Elegant solution! Or just roll a d10 for non-sentient creatures.

    ReplyDelete

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