Encounter Activity Refactor
I really like Eldritch Fields’ table for encounter activities, but I wanted to simplify it so that I don’t need an entirely different set of indices for sentient vs non-sentient creatures.
Instead, roll D20 below; for non-sentient creatures, subtract 10 if the roll exceeds 10.
| D20 | What’s Up? |
|---|---|
| 1–2 | Dead |
| 3–4 | Resting |
| 5–6 | Foraging |
| 7–8 | Examining |
| 9–10 | Sparring |
| 11–12 | Traveling |
| 13–14 | Camping |
| 15–16 | Working |
| 17–18 | Meeting |
| 19–20 | Partying |
I guess you could also divide by 2 but that’s kind of annoying to me, and I basically like to treat the D20 as a D10 by looking at the least significant digit. Or as Tamás from Eldritch Fields commented (hi!), use D10 instead! I just use nothing but D20 and D6 at my table :)
Elegant solution! Or just roll a d10 for non-sentient creatures.
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