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Showing posts from December, 2025

FAQ U: Plagiarism, Part II

There’s a professor at my partner’s graduate school who’s very eager to catch students in the act of academic dishonesty. The class is split up into small groups to write and present a review article of publications in the field. Like clockwork, every year, the students who write the actual data summary for their respective groups’ projects get called to his office to beg for academic probation (as opposed to expulsion). Why? Because their portions of the project have undeniable similarities to published works as detected by the professor’s anti-plagiarism software. You might notice the problem here. Those students wrote the data summary section of their review articles—the section where you cite, quote, and summarize existing literature to contextualize the more analytical sections of the review. Every year, a handful of poor students get slapped on the wrist by the professor but then are quietly freed by the dean who has seen this happen every year and has a smarter head on her shou...

Cinco: December 2025

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I’ve been making changes to my homebrew heartbreaker Cinco! based on my most recent play-sessions. These aren’t published yet because I have some new empty space I’d like to fill with handy tools for myself. The document is now A4 so that it can be resized to A5 for print. The main character sheet is now digest/A5 sized, and cards for items and exhaustion will be moved from your sheet to your hand. Replaced supply with rations. Rations are only spent when resting for a whole night, specifically to treat any place in the wilderness like a haven. Health potions however can be consumed at any point, including during an encounter; this makes them very valuable as treasure! Removed distinction between equipped and packed cards. You can now use any of your 7-ish items during combat, except that: large items cost 1 extra action to use; and you can’t use duplicates of the same armor type. Levels are now from 1 to 10. When you play with feats, you start with one at level 1 and gain...